US$ 32.00
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Disenchant [Friday Night Magic 2003]
Description
Disenchant [Friday Night Magic 2003]Set: Friday Night Magic 2003 Type: Instant Rare Cost: {1}{W} Destroy target artifact or enchantment.
At the beginning of each end step
destroy each creature your opponents control with a prey counter on it
Set: Commander 2016 Type: Sorcery Rare Cost: {4}{W} Each creature deals damage to itself equal to its power
Set: Tempest Type: Creature — Elemental Rare Cost: {5}{G}{G}{G} At the beginning of each upkeep
Set: Judge Gift Cards 2007 Type: Sorcery Rare Cost: {1}{W}{B} Destroy target permanent
Set: Tenth Edition Type: Creature — Merfolk Rarity: Rare Cost: {2}{U}{U} {T}: Gain control of target creature for as long as that creature is enchanted
{T}: Return target permanent to its owner's hand
trample At the beginning of your upkeep
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent
−3: You may cast Zombie spells from your graveyard this turn
Set: Khans of Tarkir Prerelease Promos Type: Instant Rarity: Rare Cost: {R}{W} The next time a source of your choice would deal damage to you this turn
if you cast it from your hand
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Ships within 48 hours · Estimated delivery Jul 13 - Jul 18
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