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Soul Echo [Mirage]
Description
Soul Echo [Mirage]Set: Mirage Type: Enchantment Rarity: Rare Cost: {X}{W}{W} Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
Set: Hour of Devastation Prerelease Promos Type: Sorcery Rarity: Mythic Cost: {X}{G}{G} Search your library for up to X creature cards with different names that each have mana value X
Counter target spell you don't control
The ground won't accept them
Set: Alpha Edition Type: Sorcery Rarity: Rare Cost: {B} Remove Contract from Below from your deck before playing if you're not playing for ante
The elves of Argoth had no need of such stories
Remove X +1/+1 counters from Marath: Choose one —
the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player
Set: Alara Reborn Type: Creature — Dragon Rarity: Rare Cost: {3}{U}{R} Flying
All permanents you control phase out
Set: Onslaught Type: Creature — Elf Rarity: Common Cost: {1}{G} {T}: You gain 1 life for each Elf on the battlefield
if you control no other creatures
Its abundance provides
Shipping Estimate
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Ships within 48 hours · Estimated delivery Jul 12 - Jul 17
Exchange/Return Notes
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- Final sale items are not eligible for returns or exchanges.
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